Games

Ben Townsend        Game Designer Portfolio

Engine

Platform

Genre

Role

Unity

Android

AR MMORPG

Game Designer

An Augmented Reality mobile RPG.   My primary roles involved class and item balancing, along with conception and design of  core game mechanics.


Google Play

Engine

Platform

Genre

Role

Proprietary

PC

Sandbox

Level Designer

A 3D voxel based game that allows users to create their own levels and tell their own stories which then become available for anyone to play. I was hired to design and develop multiple levels using the engine to showcase the capabilities of the software. The levels I designed were split into two categories, Battlefields which focused on FPS combat, and Open World which was more RPG in nature. 


Published Levels

Engine

Genre

Role

Physical Game

Party

Creative Writer

An adult card game for parties. Players take it in turns to draw dare cards. If they complete the dare they get a Goat card which gives them a power to use later. If they refuse the dare they draw a Chicken card and receive a punishment. I was hired to write the dares, rewards and punishments so that the instructions would be clear, but humours. My experience in improv comedy helped me a lot on this project.


Amazon Website

Engine

Platform

Genre

Role

UE4

PC

Racing

Creator

A personal project that I developed during my studies at PlaygroundSquad UK in 2016. I created most of the models, did the texturing, the rigging and all the coding. Initially the game featured a standard Time Attack mode, but I then expanded upon the idea. I added a Challenge Mode which required the player to complete objectives in each section of the track before moving forward, and a Score Attack where the player earned points for damage done and for how fast they and their finished.


Download (426MB)