A racing game that I made using Unreal Engine 4. I developed it to teach myself how to use Unreal Engine as well as how to rig models, create animations and import them into Unreal.

A 2 player deathmatch game (think Worms) this was the first group project that I worked on at PlaygroundSquad UK. I primarily worked as Project Manager and Level Designer.

Ben Townsend Game Designer Portfolio

Engine

Platform

Genre

Team Size

Development Time

Unreal Engine 4

PC

Racing

1

3-4 Months

Engine

Platform

Genre

Team Size

Development Time

Tengine

PC

2 Player Deathmatch

8

5 Weeks

Engine

Platform

Genre

Team Size

Development Time

Game Maker

PC

Side Scrolling Brawler

7

6 Weeks

Reminiscent of the classic arcade brawler games, this was the second group project that I worked on at PlaygroundSquad UK. During the project I worked as the Project Lead and as a Programmer.

Engine

Platform

Genre

Team Size

Development Time

Game Maker

Android

Verticle Shooter

2

3 Months

The first game that I made for commercial release back in 2014. This was before I started my career as a professional Game Designer, but I am still proud of it.